In-Game Pictures / Screenshots / Development Pictures

Welcome!

On this homepage you can find everything about the game Arrival of Beasts.

Are you a good player in tower defense games and love this genre? Or are you new and interested?

Well... No matter which case is true - you should give it a try.

Arrival of Beasts is a simple made  tower defense game with complex strategic rogue-like, grinding, crafting, build and contest elements. Also with some online competition / teamwork and Co-Op action. It offers tons of play hours and individual playstyles if you like the genre and art style. Remember: The game is made by one person.

What content will the coming BETA have?

  • Create your online game account to join the global leaderboard for players / teams. Collect prestige-points to rank up and reach the highest ranks.

  • Create up to three local player profiles that save the play progress automatically.

  • Three different difficulty settings makes the game interesting for every skill bracket. The balancing of the game is tested by multiple testers and the developer.

  • Discover 6 worlds, at least 30 highly individual maps with , more than 35 unique beasts and more than 28 bossbeasts. (close combat / ranged combat / combined combat / special abilities)

  • Beat the final beastspawner to finish a prestige round. Every round will reward you with a lot of prestige-points to get faster progress.

  • Raise your playerlevel to unlock new buildings, earn skillpoints, levelpoints and prestige points.

  • Decide if you want to increase Military- , Economy- or Speciallevel with your levelpoints to power up your style of playing with a maximum amount of 20 levels each.

  • Unlock / Upgrade more than 45 different abilities / skills with your skillpoints.

  • Equip your protectbase (8 slots) with objects out of the objectshop to prepare your next fight (Healobject, Shieldobject, Thunderobject, Blowerobject, Repairdrones, Lifebox, Shieldbox, Apocometica, ...). The objects have random generated values and individual raritys. Every object is unique.

  • Unlock the prestige shop to buy prestige items. There are 24 prestige items, that also can have different scaled values to support you in the late game.

  • The trophyroom shows all your profile statistics for example played time, victorys, defeats, killed beasts, killed bossbeasts, spent skillpoints, played maps and prestige progress. There are statistics about your current campaign run and alltime statistics.

  • Compare yourself to other players, work together in a team to get faster progress. Earn mortal segments to buy strong power ups.

  • Open end tutorial map to learn the basic mechanics of the game with 1 beast (basics) and interactive gameplay hints. Before you start the challenging play mode.

  • You can set the settings of the game.

  • You can watch the instructions. (not fully completed)

  • In-game, you can gather ressources (Gold, Rubonium, Amnestryth), earn level and skillpoints, build three different types of towers, craft modules, upgrade towers, buildings and modules, combine different modules in towers, destroy buildings, recycle modules, fight against all beasts with different tactics, get support from air supply drops, cast spells with your player, increase the towers with area of effect buidlings, repair your towers, and much more ...

What is planned for the full release after the BETA?

  • More random maps with

  • More bug fixing by reporting

  • More different objects for your Protectbase to raise your defending

  • More special combineable modules with effects

  • More In-Game objects for decoration and visuals

  • Optional: Online Co-op action to play together at the same time on one map

  • Upgrades for the graphic elements like animations, design of textures, UI elements, more languages, some more polishing, ...

  • and much more ...

 

Information

  • The BETA still can contain bugs, please report them. This will help to get a final polished game in future.

  • The BETA will cost 4,99 € without any additional costs.

  • There are NO in game purchasements and no advertising in game.

  • The BETA has 2x languages. (english, german)

  • The BETA is the final game but more content via updates are possible.

  • The game needs access to the internet for synchronising the leaderboard progress for each player.

  • The game is only available on this homepage. If you need support or help you can always use the contact possibilities to get help.

Only tower defense ? Why Arrival of Beasts and what is different to other similar games ?

  • Highly individual play styles possible to get progress in the game, because of the random objects, skills/upgrades, combining possibilities, increasing roles like military/economy/special, & & & ...

  • You have to control your player to spell casts, build up buildings/towers and do a lot of other things. This needs stratetic know how and a good timing to fight against the beasts.

  • Online leaderboard for solo players and teams with up to 8 players for competition

  • Much different effects possible and combineable modules that makes towers unique. Modules are upgradeable and can be combined together with fusioned attributes.

  • Some situations/objects are generated with your amount of luck for example: generating of the objects that can be attached to your protectbase.

  • Sometimes you have to grind maps, to reach further progress. That´s because of the win/lose mechanics of the game.

  • Your protectbase (the main target of the beasts, you have to protect) can be equipped with up to 8 objects and a upgradeable maintower that can be as different as you want.

  • Collect every single beast as a card in your bestiary and learn about their resistances and behaviour.

  • Everything was created lovely and carefully with much time and brain for YOU.

  • Everything in this game (expect the music/sound/online modes) is selfmade. There are NO extern assets used and no extern Code.

  • Cool and interesting game mechanics with interesting art work made by one person.

  • & much more... Be surprised by a new interesting tower defense experience and be ready to test all those different possibilities of arrival of beasts.

Create three different profiles for playing in the mainmenu.

main_menu.jpg

This picture shows the mainmenu in arrival of beasts.

play_menu.jpg

Play and discover many different worlds and maps with unique beasts / bossbeasts.

This picture shows the playmenu in arrival of beasts.

The skillstar contains five menus with a lot of upgrades to define your playing style.

skillstar.gif

This short animation shows the skillstarmenu, where you can upgrade a lot of cool features. There are more than >45 skills that can be upgraded to improve your tactical gameplay as you want.

protectbase.jpg

Upgrade your protectbase (8 slots) with strong objects, an upgradeable tower and different effects.

This picture shows the protectbase menu and a protectbase with the maintower on it and some objects. In every match you need to defend this protectbase against all the horrible beasts and bosses.

Look at your progress in the golden trophyroom.

trophyroom.jpg

This picture shows the trophyroom (statistics) for your profile that collects and save your game progress constantly.

bestiary.jpg

Look at your progress in the bestiary to study all the beast and bossbeasts.

This picture shows the bestiary that contains all your collected beast cards. This is important to learn the beasts attribtues for example: resistances, special effects, armor, & & & ...

(Icon from icons8)

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(Icon from icons8)

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