The game is ~91% finished. In development since 30.11.2018.
Skillpoints are important to unlock skills, buy objects for your protectbase or upgrade your maintower.
The supportbox delivers you helpful content like ressources, experience, health, ... and a lot of other useful stuff. If... it´s not EMPTY :-D
The airsupply will drop support boxes on every map. The box hopefully contains a lot of helpful content.
Healthpoints... If anything reaches 0 healthpoints it will be destroyed or death. If your protectbase reaches 0 healthpoints you will lose the map.
The main menu is the screen that appears after starting arrival of beasts.
Beside the player, the playmenu is one of the most important areas of your profile. You can control everything on this screen for your profile.
The pausemenu can be called in-game (while play a mathc/map) after pressing ESC on your keyboard or the small gear button. It directly stops all in-game actions and the gametime.
What is your style of playing? There are three increasing attributes path´s you can choose.
In the trophyroom you can take a look at your current profile statistics.
You want to equip your protectbase with strong objects? Then take a closer look to this topic.
Random maps are good to grind skillpoints or level up your profile. Also it is nice to test new stuff or strategies.
The level is important to reach further progress in arrival of beasts. Every level unlocks new content.
Every map has ressources that can be gathered of your extractorys. There are three ressources: Gold, Rubonium and Amnestryth.
Gold - The usual ressource to buy upgrades while playing a map.
Rubonium - More rare than gold and used to buy better stuff while playing a map.
Amnestryth - The rarest ressource. It can be used to buy better stuff while playing a map.
The challenge maps are reachable milestones in arrival of beasts that unlocks powerful upgrades.
The skillstar shows all the skills you can unlock with skillpoints. Every skill will help you to reach further progress in arrival of beasts. The skills also underline your style of playing.
Levelpoints are used to upgrade the paths: Military, Economy or Special.
Skillpieces are easy to farm and will be converted to skillpoints if you have enough.
The history log can be viewed after playing a map on the summary screen. It contains information about everything that happens while playing a map.
The shield is a good and cheap solution to deal with the first damage.
As everyone knows... Armor is helpful to reduce incoming damage. This is useful for your protectbase but also for the beasts.
The Special Path can be upgraded with levelpoints. You want to level up fast and use modules a lot? Go for it.
The Economy Path can be upgraded with levelpoints. You like to farm more efficient? Go for it.
The Military Path can be upgraded with levelpoints. You want to get stronger? Go for it.
In Arrival of Beasts you can craft, combine, upgrade and recycle different modules. This is one of the most important things in this game and makes it unique.
The energy of your player allows you to cast different mages.
The selectmenu appears after clicking on an in-game building/beast/object/item/element.
The inventory is the place for your modules and in-game objects.
The gametime is the time progress while playing a map (in-game).
The protectcam allows you to always have a look at your protectbase - wherever your camera is.
The speed up switch allows you to double up the in-game speed.
The notification area shows you the last five and most important messages while play in-game.
The head up display (HUD) is the "overlay" in-game while playing a map, that shows everything you need. You can interact with it.
There are a lot of controlling & hotkey elements in arrival of beasts. You need to learn them to improve your skill.
The player is the unit you control while playing a map. With him you can do all in-game actions. The players name is the profilename.