Basictower

Properties (Basic)

Name:

Gold costs:

Modul slots:

Upgrade Costs for Level 2:

Upgrade Costs for Level 3:

Upgrade Costs for Level 4:

Disable time:

(when the disable button is pressed, so you can insert modules while beasts in range)

Healthpoints:

Range:

Damage:

Attack Rate:

Bulletspeed:

Max. Build Amount:

Build up time:

Basictower

50 gold

2 slots

 

150 gold

600 gold

2400 gold

8 seconds

100 HP

8 Fields

1,5 - 3,5 Dmg

1 Bullet / 1,8 sec

26 Fields / sec

2 Towers

~5 sec

BasicTower64.png

Basictower

BasicTowerDestroyed.png

Destroyed Basictower

The basictower is the first tower that allows you to insert modules. The fact that the tower has 2 slots allows you to combine two modules (two effects) in one bullet. To get more information about that case please read the module page. There is the mechanic explained.

This tower is the usual tower you need to build to fight against the beasts even if they getting stronger. The damage range of 1,5 - 3,5 dmg allows you to hit strong bullets with a little bit amount of luck. Also the upgrade on this tower increases the max damage a lot. Also against some ranged beasts you have a good chance with that tower .

This tower can be demolished if wanted to be rebuild. If the healthpoints reach 0 the tower is destroyed and can not be rebuild.

The button for this building can be found in the buildingmenu (see HUD) with the name military.

The properties of this building increases with every levelpoint you invest in military.

If the tower is not under attack the the healthpoints can be filled (repaired) up by the player if he´s close enough.

The max. build amount can be raised in the skillstar by upgrades. In-game the tower can be upgraded 3 times to level 4 with better properties.